Infinite Fire/Ice Bullets All Players :Įvery time we take a coin the score climbs to 100, gives us a new life and goes to 99. *Do not use with the 'No Hat' version and vice-versaĪlways Have 98 Lives (Luigi) Īlways Have 98 Lives (Blue Toad) Īlways Have 98 Lives (Yellow Toad) Ġ = Mario, 1 = Luigi, 2 = Blue Toad, 3 = Yellow Toad Green Yoshi's Color Modifier Īlways Have 99 Lives (Mario) - No Hat Īlways Have 98 Lives (Mario) - Keeps Hat *Not fully tested with player 3 and 4 But should work fine i have no way to fully test this myself Thanks* *Now works on all Save Slots and doesn't alter your save in any way*įull Invincibility All Players
*level stays black after you beat it but lets you move on to the next level, and once you save then later start the game again without the code the levels go to there normal blue color so i don't really see that as a problem*Ĭhange Quick Save to Regular Save Option Usually it works although in rare cases it wont :\įor The Item and costume codes replace X with any value from 0-6. A tutorial on how to use this with Reggie can be found here. For example, if you wanted to replace the level 1-1, the file on your SD card should be /nsmb/01-01.arc. Place your levels directly in the /nsmb folder on your SD card. Have Star Power To start all levels :įor the Size Modifier Use Floating point values. This article is a list of all the hacks available on this wiki with links to their respective articles. This can be used to try out levels made with the Reggie Level Editor.